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Posted 20 hours ago

NERF Doomlands 2169 Vagabond Blaster (Multi-Colour)

£3.245£6.49Clearance
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ZTS2023
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About this deal

So we can see this hammer-action blaster looks as cool as, plus it should fire with decent amounts of power. You can partially re-load the large 12 round drum as it is front loading, so it is operational as soon as a single round is loaded.

The priming action itself is just like a Hammershot. This can be done easily two-handed, but it can be done one-handed with a little bit of practice to make it smooth.The grip itself is large enough for a large hand like mine but also works well for smaller hands too – it makes me wonder why NERF don’t do more grips like this rather than squashing things up as they’ve done with the Hyperfire. If you don’t like all these high-tech magazines and battery-powered flywheel blasters and want a slightly different primary blaster, this could be for you. Essentially an overgrown Hammershot (and nothing wrong with that!) that is great fun, looks cool and, in the right circumstances, makes a great Primary blaster. Doomlands Lawbringer Review

So overall opinion of the Lawbringer is that it is a whole lot of fun and in some wars, this will make an ideal weapon of choice. It is definitely worth your consideration. Incredibly good fun and comfortable to use, it feels like shooting a sawn-off shotgun from the hip! The Doomlands Double Dealer is an absolute pleasure to use. Load up your two 12 darts clips and “pump” the slam-action action primer and you are ready to play and oh, did we mention that it fires two darts at a time! The clips are spring-loaded so with each shot and pump 2 new darts will be pushed into the chamber. This is a non-slam fire spring blaster, so you are never going to keep up with a flywheeler, but with a bit of practice at fan-firing, cowboy style, you can get a pretty decent rate of fire.Looking at the grip, the handle feels a little weird initially as the angle is very steep for a blaster the size of this. Once you get used to it it’s not uncomfortable so there’s no problem there.

Choices, choices, choices. There are many Nerf guns out there. And because we're not talking about a simple water fight here, it pays to be a little more tactical. Are you battling it out inside or out? Is this a daytime feud or one spilling into the wee hours of the night? These are the questions you should be asking as you contemplate a winning Nerf weapon. To load, the 12 darts need to go into the cylinder. A dozen darts is a pretty good capacity for a cylinder and it is fixed in the blaster, you don’t need to push a button to eject it. You load each dart from the front with the plastic tip pointing away from the cylinder in the direction of fire. You can rotate it freely to load the next spare slot in the cylinder.

Design & Ergonomics

The Double Dealer has an insane 24 dart capacity thanks to the inclusion of two, horizontally loaded, clips meaning you can keep blasting for longer! The iconic Doomlands transparent window inclusion also massively helps out on the Double Dealer, each clip is transparent meaning you can see how many darts you have left (it is also pretty cool to see your clip deplete as you deliver justice across the field). round drum gives you a good capacity and ability to partially reload make it a good blaster for games that require a lot of scrabbling around for ammo.

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